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What
is Quad kiting? Quad kiting is using a AoE spell to
hit 4 mobs (snared) that are close together. Thus you
are killing 4 mobs at one time instead of 1.
Quad
kiting is a skill. It is not a easy skill to learn and
many never get used to it. The experience can be great
but there are only certain places that are suitable
for quad kiting.
The following spells are used in quad kiting:
The
main goal of quad kiting is getting the 4 mobs as close
together as possible so your spell woks on all of them.
This is not as difficult as it seems. Running mobs in
a circle is usually used for this. This will cause them
to bunch up and then you can let them have it. It's
kind of technical how it works so I'll spare you the
details but sufficive to say making the mobs change
driection dramatically will cause them to group together.
You can prcatice your quadding skills on green mobs
first to get the hang of it. No xp gain from them but
you are much less likely to die.
AOE spells are very mana intensive so it is imperatvive
that you keep a eye on your mana bar. Plus resists can
cause alot of troubles. A couple resists can put you
out of mana way to early. A Luminescent
Staff can be a real lifesaver when you go out of
mana. It has a very long casting time 10 seconds. So
a extended range 2 item is essential. a Moonstone
Ring is very cheap usually around 100-150 Plat.
+ Mana equipment make the diffrence as well. The larger
your mana pool the more types of mobs you can quad without
running out of mana.
Know your mobs. High HP mobs or mobs that have high
Magic resistance. Or zones that don't have alot of room
can end your quadding day's fast.
One
ot the most popular places to quad kite for a druid
is Cobalt Scar. The wyverns are good experience and
there is plenty of room to move around. Be careful of
the drakes they cast a nasty debuff and nuke for 500
hp's a hit and will assist the wyverns.
If you find that you are running out of mana on a kite
you can run off a distance and med for a few ticks till
the mobs come into range. This is common practice if
you have the room to do so.
It is highly reccomended that you keep Wolf form and
Gate memmed as well. Wolf form lasts longer than sow
and is usually the spell of choice for quadders for
this reason. Gate is a lifesaver if you accidentally
aggro a wandering mob or you get too many resists. Also
have a nuke memmed to finish off any stragglers alot
of times you will not kill all 4 mobs at the same time.
Popular mobs used for quad kiting:
| Iceclad |
Snow Cougars |
| Great Divide |
Tizmak |
| Coblat Scar |
Wyverns |
| Eastern Wastes |
Ulthorks |
| Timorous Deep |
Spirocs |
| Eastern Wastes |
Walruses |
| Oasis |
Spectres |
| Cobalt Scar |
Otters |
Keep in mind these are the most popular and not the
only mobs that can be quadded. They are also the most
saught after cams for quadders.
Once you get the hang of Quad Kiting it will probably
be your favorite way of experiencing. Just hang in there
and be safe.
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