Druids
have 2 spells for crowd control The first
(Harmony) works on mobs level 40 or lower.
The second (Harmony of Nature) works on all
creatures. These are non aggro spells, meaning
that when this spell wears off the creature
you cast it on will not aggro on you.
The biggest downside to the Harmony spells
is that they only work outdoors. These are
by far some of the best crowd control spells
for outdoor single pulling in Everquest. They
should by no means be ignored. It is very
rare that these spells are resisted.
The harmony line of spells allow you to single
pull creatures in a area where if pulled without
it would result in adds. Harmony basically
decreases the aggro radius of creatures. If
you pull a creature directly overtop of another
creature it will still aggro and you will
get a add so when pulling, make sure you pull
the creature nearest to you so it does not
path overtop of others.
Harmony:
Harmony is a area of effect spell that works
on creatures level 40 or lower. Druids get
this spell at level 5. It makes a significant
diffrent in your ability to experience because
with it you can 'break' up many camps by killing
1 mob at a time.
If you have your spell effects on you will
see the graphics on the harmony spell taking
effect on the creatures. It is very important
that you pay attention to this. Knowing which
creatures are out of the area of effect range
is essential in making sure you have 'harminied'
all of the mobs in a camp to aviod adds.
Beware that if 2 creatures are very close
together in a camp harmony may not work. It
lowers the aggro radius to 15 feet. Usually
this is not a problem but you must be aware
of it.
Harmony Of Nature:
Harmony of Nature
is the upgrade to Harmony. Druids get this
spell at level 29. This spell has 2 distinct
diffences. One, it is a single target spell
unlike Harmony that has a AoE effect. This
means you will have to cast it on all the
mobs in a camp except the one you intend to
pull. Second, it can be used on a mob of any
level all the way up to level 65.
The Harmony line of spells are one of the
most useful group spells a druid has. At higher
levels this spell alone will get you groups
in many zones and camps because of it's high
level of success and reliability.

