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The GoD flagging system can be a confusing thing. This
guide will walk you through the flaging for each tier
in GoD. Unlike LDoN mobs do respawn in these dungeons
so you will need to be on your toes.
Tier 1: Barindu - The Hanging
Gardens
This is where you will get the "expeditions"
to begin your flagging.There are 2 givers of the expeditions
here the High Priest and Gamesh. Gamesh will allow you
to enter any of the expeditions you wish regardless
of flags but it is a experiece only expedition. You
will not get the flag by taking a expedition from him.
To get the flag version of the expedition you must speak
to the high priest.
Quest 1: Sewers of Nihilia
- Purifying Plant
From the zone in point you will need to make your way
to Ansharu He is marked on the above map with the big
red X.
Everyone in your group must
hail him and get a preflag. Once this is done you can
head to the south.to the room marked on the above map
with a Blue X.
This is where the stonemites are. There are 9 stonemites
in this room. The boss mob will only be tragetable when
you have killed all 9 stonemites. As soon as you kill
the 9th he will aggro. So make sure your team has medded
up and is ready before you kill the 9th stonemite.
After killing the boss you will need to return to Ansharu.
Hail him to get the permanent flag. Then talk to the
scribe to confirm that you have the flag. Once that
is done you can begin on the second quest by hailing
the high priest.
Mobs in this expedition hit pretty hard. usually around
1000-1300. Some do see invis and some will run so you
need to be on your toes or you could be ready for a
nasty train.The boss mob does flurry and he cannot be
slowed so you need the have your healer full mana before
taking him on.
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